#include <SDL/SDL.h>

class Color {
private:
	Uint8 R;
	Uint8 G;
	Uint8 B;

public:
	Color(Uint8 R, Uint8 G, Uint8 B);
	virtual ~Color();

	Uint8 getR() const;

    Uint8 getG() const;

    Uint8 getB() const;

    void setB(Uint8 B);

    void setG(Uint8 G);

    void setR(Uint8 R);

    static Color red;
    static Color green;
    static Color blue;
    static Color black;
    static Color white;
};



